Hi, I'm Andrew. I'm building Glass (YC S24).
In my free time, I think about internet protocols and space-time bounds on general classes of computational problems. I studied CS, Physics, and Math at Cornell.
Startup

I co-created Void, an open source tool we grew to 28k stars and over 200k users. I did a lot of community management, architected the project, etc.
Built GlassJS, one of the earliest vibe-coding tools ever (2024).
Built DeriveIt, a first-principles edtech site that's used by students at every Ivy League and in official classes at Cornell.
Projects post-GPT
BranchTracker is Sourcetree for managing your Codex worktrees and chats.
Unfunction lets you see through layers of abstraction by inlining function calls.- Quantum Dice Roll lets you UNIX-fork the universe and read out which one you're in.
- scope-tailwind renders Tailwind without style conflicts. Used in Void.
Projects pre-GPT
reelers.io is a multiplayer io game built on top of an HTML canvas & WebSockets.
I made a tool to visualize wavefunctions and their energy bands near defects.
3D renderer is a graphics project I made from scratch.- custom-markdown lets you render custom grammars in React. Used on DeriveIt.